AnimationMaker 1.2

The new version of my animation tool for Nuke is now available! Please feel free to download and replace the old one. It’s a simple python script that you drop into your .nuke or plugins folder, then add one line to your menu.py (“import AnimationMaker”).

Download here

See the previous version for more information, but here’s what’s new:

  1. New blue colour scheme and better layout.
  2. Presets system added, so you can save frequently used setups eg: “Fast noise”, “Random blinking”. These are saved in an xml file in the same location as AnimationMaker.py.Screen Shot 2016-12-10 at 00.26.37.png
  3. Turbulence and fBm waves added, for more interesting noise patterns.Screen Shot 2016-12-10 at 00.29.46.pngScreen Shot 2016-12-10 at 00.31.17.png
  4. Use arrow keys to increment/decrement values on the main interface.
  5. Remove the generated tab, baking the current values into a single expression for the knob.
  6. Remove the generated tab and restore the original value/curve.
  7. Mix the expression back to a given value/curve. As you can animate this mix value, it means you can turn the wave on and off over time. You can also choose to mix it back to the original value/curve, so you can now generate/remove multiple times on the same knob to create really complex patterns.Screen Shot 2016-12-08 at 23.53.11.png
  8. Add the expression to the original value/curve. For example: create a curve in nuke with keyframes, then run AnimationMaker on that knob with a fast noise pattern from -0.1 to 0.1. Choose Add and it will give you the original curve with noise added.Screen Shot 2016-12-09 at 00.04.29.pngScreen Shot 2016-12-09 at 00.05.10.png

Tested on Nuke 10 on Linux and Mac, so if you have any issues on Windows let me know.

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About davemne
VFX artist, developer and musician from the UK.

One Response to AnimationMaker 1.2

  1. Anonymous says:

    Great update!! Thanks so much Dave:) As much as I like learning about procedural animation techniques (through your blog). Having Animation Maker built into Nuke is a massive time saver and integral part of the program for me.. Bigggup!!!

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